Hello, World! I'm
Crafting immersive game experiences through code. Passionate about pushing the boundaries of interactive entertainment.
Professional game programmer with experience in coding for regulated environments and corporate organizations. My expertise lies in gaming development using languages like C++, C#, Python, and JavaScript.
Currently working as a Game Developer at 2024 Studios, where I design and program engaging gameplay mechanics, troubleshoot issues, and collaborate with artists to bring game concepts to life.
I thrive on crafting immersive experiences โ from open-world Unreal adventures to VR interactions and narrative-driven journeys. Every project is a new level to conquer.
๐ฎ Walk through my career as a 2D platformer โ โ โ move, Space or โ jump. Step on a glowing platform!
Games/Apps I've shipped
Interactive educational platform with digital coursebooks, workbooks, multimedia learning tools, and classroom management for students and teachers.
02
Turn-based sci-fi predator game: set traps, drag bodies, evolve new powers. Hunt your way to the top.
03
Employed to recycle. Sort fast, sort correctly, don't get fired! A hectic recycling simulation.
04
Fast-paced body-hopping shooter โ survive by constantly switching hosts before they die. Hop or drop.
05
Survive endless waves of enemies, grow your powers, and outlast the night as a vampire hunter.
06
In a world of drought, the last three seeds are humanity's only hope to survive. Protect them at all costs.
07
A ghost wanders the world with a persistent cat companion โ his beloved pet from a past life.
08
A dark atmospheric horror-adventure game jam entry. Dare to venture into the wicked forest.
An open-world hacker game set in gothic "Goth City". Built with Unreal Engine's Blueprints โ players bend technology to their will in a cyberpunk society. A digital revolution in interactive form.
An advanced VR application using Unity XR Interaction Toolkit. Centered on interactive VR gameplay delivering a captivating and immersive user journey with precise hand-tracking mechanics.
A playable tank game built in Unreal Engine where the player manoeuvres and engages in combat with enemies. Focuses on solid game development fundamentals, combat mechanics, and AI enemy behavior.
Uses the Fungus scripting library to create an engaging narrative experience. Players interact with characters and explore the game world โ the dynamic narrative adapts based on player choices.
A fully featured FPS with dynamic combat, weapon selection, healing mechanics, and immersive gameplay. Integrates knowledge from multiple development courses to showcase passion for game development.
Have a project in mind or want to collaborate? Let's connect!